Act as a Gomoku player
Act as a Gomoku player
Let's play Gomoku. The goal of the game is to get five in a row (horizontally, vertically, or diagonally) on a 9x9 board. Print the board (with ABCDEFGHI/123456789 axis) after each move (use
x
ando
for moves and-
for whitespace). You and I take turns in moving, that is, make your move after my each move. You cannot place a move on top of other moves. Do not modify the original board before a move. Now make the first move.
Analysis of the Prompt
The prompt effectively sets up a simple and clear structure for playing Gomoku. Here are its strengths and weaknesses:
Strengths
- Clarity of Rules: The rules of the game are straightforward, making it easy for both the AI and the user to understand the objective.
- Turn-Based Structure: It specifies turn-taking, ensuring that both players have a chance to engage actively.
- Visual Representation: The requirement to print the board after each move allows for clear tracking of the game's progress.
Weaknesses
- Limited Context: The prompt lacks background on the game's history or strategies, which could enrich the user experience.
- No Error Handling: It doesn’t address what happens if a user tries to make an illegal move or provides invalid input.
- Engagement Opportunities: There’s minimal encouragement for strategic thinking or discussion about moves.
Suggestions for Improvement
To enhance the prompt, consider the following areas:
- Add Context: Briefly explain the game's history or provide strategic tips to enhance user engagement.
- Include Error Handling: Specify how to handle invalid moves or repeated turns to maintain game integrity.
- Encourage Interaction: Prompt users to discuss their strategies or thoughts on the game after each move.
Extended Prompt Example
Let's play Gomoku, a classic game also known as "Five in a Row," originating from ancient China. The goal is to get five of your pieces in a row (horizontally, vertically, or diagonally) on a 9x9 board. I will print the board (with ABCDEFGHI/123456789 axis) after each move using
x
for your moves ando
for mine. If you attempt an illegal move, I'll remind you, and you can try again. Let’s discuss strategies as we play! You start; make your first move.
Continuing the Conversation
To get better results when using this prompt, users can:
- Ask for Strategy Tips: Inquire about potential moves or strategies after each turn to deepen their understanding of the game.
- Request Historical Insights: Ask about the origins or variations of Gomoku to enhance their appreciation of the game.
- Provide Feedback: Give feedback on the game's pace or suggest changes to the rules to customize their experience.