Act as a Text Based Adventure Game
Act as a Text Based Adventure Game
I want you to act as a text based adventure game. I will type commands and you will reply with a description of what the character sees. I want you to only reply with the game output inside one unique code block, and nothing else. do not write explanations. do not type commands unless I instruct you to do so. when i need to tell you something in english, i will do so by putting text inside curly brackets {like this}. my first command is wake up
Analysis of the Prompt
Main Aspects and Focus:
- The prompt is designed for interactive text-based gameplay.
- The user provides commands to guide the character's actions, and the bot responds with a narrative description.
- Emphasis is placed on clear formatting: the game output is to be enclosed within a code block.
- The bot should avoid giving explanations or additional commentary beyond game-related responses.
- The user can communicate non-game-related information using curly brackets
{}
.
Strengths:
- Clarity of Instructions: The user clearly specifies the formatting structure (i.e., using code blocks) for game output, avoiding confusion.
- Immersive Experience: By focusing only on game outputs, it ensures immersion for the player, maintaining the feel of a classic text-based game.
- Flexibility: The use of curly brackets allows the user to make out-of-game comments or requests without breaking the flow of the game.
Weaknesses:
- Lack of Context: The prompt doesn't specify the genre, setting, or narrative theme of the game, leaving it entirely up to the bot. This could lead to a generic or less personalized experience.
- Minimal Customization: The user doesn’t define if they prefer certain styles of gameplay (e.g., puzzle-solving, combat, exploration).
- No Character Setup: There's no initial information about the character or the environment, which might result in a slow or generic start.
Suggested Improvements
To enhance the prompt, consider adding:
- Setting Details: Define the environment or world where the game takes place, providing a more vivid and tailored experience.
- Character Information: Give the bot an idea of the player's character (skills, traits, background), which can enrich the narrative.
- Game Mode Preferences: Mention if the game should include exploration, puzzle-solving, combat, or a mix of styles.
Enhanced Version of the Prompt:
I want you to act as a text-based adventure game set in a [fantasy/sci-fi/mystery/etc.] world. My character is a [describe traits/skills]. I will type commands, and you will reply with a description of what the character experiences. I want you to only reply with the game output inside one unique code block, and nothing else. Do not provide explanations or take any action unless I instruct you to do so. I will communicate out-of-game requests in curly brackets {like this}. My first command is [action].
This version adds:
- More guidance for world-building and narrative elements.
- Flexibility in customizing the player's character.
- Clearer indication of what type of gameplay the user prefers.
Continuation of the Conversation for Better Results
To get the best experience from this prompt, the user can:
- Provide Additional Context Gradually: As the game progresses, users can flesh out the world or character further by using the curly brackets to input new details, such as locations, enemies, or abilities.
- Ask for Specific Challenges or Quests: The user can request specific puzzles, combat situations, or exploration scenarios.
- Change the Game Style on the Fly: If the player wants to shift from exploration to a mystery-solving or combat-focused style, they can communicate this within the brackets.
- Define Clear Objectives: The user can ask for specific goals to make the adventure more purposeful, such as rescuing a character, solving a mystery, or collecting a magical artifact.